The Second World War has ended and a the battle for the world has begun, a war fought not with armies and fleets but in the shadows and whose battle lines are not clearly drawn. Two years ago, Germany and Japan were the enemies and the USSR an ally, but times change and the West now turns to former Nazis and their expertise in a bid to stop the red tide of Communism from washing across the world.
Containment is an espionage roleplaying game set at the dawn of the Cold War, with players assuming the roles of American, British, or French espionage agents as they grapple not just with Communist infiltration but with the dark legacies of Nazism -- including black magic and super-science. Flexibly designed, Containment supports play either as a straight-up historical espionage RPG covering the years 1947-1953 or as a game of occult conspiracy in the aftermath of World War II.
Written and designed by Richard Iorio II (Colonial Gothic & Shadow, Sword & Spell) and James Maliszewski (Thousand Suns), Containment harkens back not just to an earlier time in world history but also to an earlier time in the roleplaying hobby, when games came complete and ready-to-play in a single box. Containment therefore includes the following:
* Rulebook: All the rules needed for play.
* Gamemasterís Book: Everything the GM needs for play: world background, campaign advice, character advancement rules, adventure creation guidelines, and sample threats.
* 2 Adventures (one a straight up espionage adventure, and the other set in the occult conspiracy)
If this Kickstarter project succeeds, Rogue Games will not only publish this boxed set, but keep it in print for others to enjoy. Further support for the game, in the form of sourcebooks and adventures, may appear in the future, if there is sufficient interest. If successful, Containment will be released in the following formats:
* Boxed Set (includes everything mentioned above)
* PDF version (includes everything but the dice)
* eBook version of the game (includes everything but the dice)
Here is a breakdown of the proposed budget for the project:
* Printing is the estimated cost of printing approximately 500 copies of the boxed set.
* Shipping and Handling is the expected total cost of packing, shipping, and handling to send the boxed set to supporters, based on past sales and fundraisers.
* Writing & Graphic Design goes to Richard & James (the writers) and Richard (Graphic Designer), to pay them for work they have done, and continue to do, in creating the games Rogue Games publishes.
Rogue Games believes that a complete, boxed roleplaying game is neither a thing of the past nor an expensive pipe dream and asks your help in making Containment possible.